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The Underground

An earlier diorama heavily inspired by the Subway Town hub from id Software's Rage.

My goal for this scene was to become familiar with the Substance Painter workflow as well as shaking off the cobwebs with Unreal 4. Most of the props were modeled using a base high poly workflow, with most of the third read details added in Painter. I had a lot of fun with lighting this scene as well as learning a great deal.

Pipe Set Flats

Pipe Set Flats

Wall Shutter Flats

Wall Shutter Flats

Console Flats

Console Flats

Ceiling Greeble Fltas

Ceiling Greeble Fltas

Light Fixture Flats

Light Fixture Flats

Wall Venting Flats

Wall Venting Flats

Door Flats

Door Flats